![]() ![]() The mix of siege battles and land conflicts adds plenty of variety to the combat, while random events, bad luck and AI factions lack of predictability can often leave you scrambling to face new threats to your empire. Maybe because the series’ dual style gameplay of having Real Time Battles spliced with turn-based management was so successful. Only its predecessor, Rome: Total War, holds a similar regard in the minds of the fanbase. The fact is, the Creative Assembly has never matched the standards of its mighty fourth entry in the Total War series, and none of the CA’s rivals have offered a compelling alternative either. ![]() This game may have been out well over a decade, but despite it’s successors possessing more powerful game engines, better graphics and more varied gameplay, it’s still one of the best RTS’ (Real-Time Strategy) and TBS’ (Turn-based Strategy) games of all-time. ![]()
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